@startuml
sprite $get_pocket [48x48/16] {
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}


!define FA6_GET_POCKET(_alias) ENTITY(rectangle,black,get_pocket,_alias,FA6 GET_POCKET)
!define FA6_GET_POCKET(_alias, _label) ENTITY(rectangle,black,get_pocket,_label, _alias,FA6 GET_POCKET)
!define FA6_GET_POCKET(_alias, _label, _shape) ENTITY(_shape,black,get_pocket,_label, _alias,FA6 GET_POCKET)
!define FA6_GET_POCKET(_alias, _label, _shape, _color) ENTITY(_shape,_color,get_pocket,_label, _alias,FA6 GET_POCKET)
skinparam folderBackgroundColor<<FA6 GET_POCKET>> White
@enduml